Figurement Figurement

Design is collaborative visuals can be too

Figurement unites design, marketing, and manufacturing in one real-time 3D platform.

Where teams lose time today

Decks eat days

Design reviews demand slide builds and image re-exports. Teams lose multiple days per review and old screenshots slip in.

2D handoffs for 3D decisions

Flat illustrations miss how paints and graphics behave on the real product, leading to repeated re-sampling and wasted frames.

Version roulette

Email threads, publish, “save-as,” and scattered hubs create duplicates. Nobody is sure which visuals are the latest.

Specs drift at the factory

Static tech packs lack live context. CMF choices and changes aren’t linked, leading to misreads and rework.

These everyday pains don’t just waste time. They ripple downstream as costly errors, delays, and brand inconsistency.

Lack of good collaboration is more expensive than you think

Production errors

Specs and renders get out of sync. Factories misinterpret intent, leading to costly rework and wasted prototypes.

Missed launch windows

Weeks are lost in sampling and re-rendering. By the time leaders sign off, launches risk slipping past their window.

Slower innovation

Designers are stuck re-rendering the same assets instead of exploring variants or raising the overall design standard.

Brand drift

Without a live source of truth, outdated visuals creep into decks and tools, eroding brand consistency.

Stop waiting. Start collaborating.

Replace a slow linear process with a live workflow that cuts iteration time from hours to minutes.

Figurement workflow

  • No install needed. Open in your browser, anywhere.
  • Upload once for team access.
  • Adjust materials with live feedback in the same scene.
  • Switch cameras and colorways in real time.
  • Share a link to the live scene.
Total time per iteration 15 to 20 minutes

Traditional workflow

  • Install heavy software on local machines.
  • Download or check out CAD to local machines.
  • Configure materials and lighting alone.
  • Queue renders and wait for output.
  • Export images and send by email.
Total time per iteration 2 to 4 hours

Your live product DNA

Two deliverables that move teams from static and siloed to live and connected.

Shareable CMF libraries

CMF library with governed colors and materials

One source of truth for Color, Material, and Finish. Libraries keep IDs consistent across variants and exports, and prevent duplicates across teams.

  • Update once and it is live in every scene.
  • Governed changes with roles, read-only libraries, and review.
  • OpenUSD and MaterialX ready.

The live 3D tech pack

Live tech pack with multiple views and colorways

A shared, multi-view canvas that stays in sync. Place multiple cameras, switch colorways side-by-side, and share view-only layouts with vendors. Updates appear in real time so decisions move forward without rebuilding decks.

  • Version stamp and change history.
  • Auto bill of materials: part names, material names, and color (hex / PLM ID).
  • Vendor-safe links (view-only) plus print-ready PDF or CSV when needed.

Open, secure, and integrated

Plug into PLM and DAM, keep colors and materials in sync, and avoid lock-in with open standards.

Connect systems

Sync Figurement with PLM, DAM, and internal tools via API and webhooks.

API

SSO

Storage

Keep data in sync

Products, materials, and color IDs stay live for every user. No manual re-exports.

PLM

Data sync

Enterprise controls

SSO, RBAC with read-only libraries, and audit logs for governed changes.

SCIM

Security

RBAC

Open standards

Author once, use anywhere. Keep your workflow flexible and avoid vendor lock-in.

OpenUSD

MaterialX

glTF

Need a custom integration or development? Book a call or .

New Balance logo

Building the future of live CMF and tech pack

We work with industry leaders to replace static handoffs with live collaboration. The shared goal is more time to be creative, fewer samples, and faster approvals.

2.5x Target: two and a half times faster design cycles.

Accelerated Design Cycles

Our joint objective is to reduce Tech Pack prep time by sixty percent, enabling faster decisions.

50% Target: fifty percent fewer physical prototypes.

Fewer physical prototypes

We use photoreal validation to target a fifty percent reduction in costly sample rounds, saving weeks of development time.

Targets reflect goals and depend on process maturity.

A platform built for your entire organization

One live scene connects every role. Decisions flow from executives to design and CMF to marketing and sales and into the factory.

Executives

  • Faster time to market: live reviews and view-only links cut approval cycles from weeks to days.
  • Lower operational costs: fewer sample loops and re-renders when specs, colors, and images stay in sync.
  • Brand consistency at scale: one governed source of truth prevents outdated screenshots from creeping into decks.

Design and CMF

  • Single source of truth: governed, read-only CMF libraries with PLM-mapped IDs. No accidental overwrites.
  • Decide in the scene: multi-view canvases and side-by-side colorways replace slide rebuilds.
  • Less busywork, more exploration: cloud renders and hash de-duplication eliminate duplicate assets and long queues.

Marketing and sales

  • Self-serve visuals: pull campaign-ready images from the live scene without waiting on a designer.
  • Always on brand: approved environments and templates, fed by the same CMF data design uses.
  • Always current: PDP and deck assets stay synced to the latest approved variant and finishes.

Factories and vendors

  • Clear, unambiguous specs: one approved link with version stamp and change history.
  • Fewer errors: auto bill of materials lists part, material, and color (hex/ID) to reduce misreads.
  • Printable when needed: export the same live data to PDF or CSV for offline workflows.

These roles are connected. Updates move from design to marketing and into the factory without drift. Everyone reads from the same source.

Outcomes companies measure

35% Faster time to market
Faster time to market

Approval cycles 35% shorter.

40% Lower design overhead
Lower design overhead

40% fewer repeat renders.

20% Lower production costs
Lower production costs

20% fewer late change orders.

6h/wk More innovation capacity
More innovation capacity

+6 h/wk for creative work.

Medians across similar rollouts; actuals depend on workflow maturity and team size.

See Figurement in action

Book a thirty minute session. We tailor it to your workflow.

Book a demo
Jesper Mosegaard — Co-founder and workflow specialist

Jesper Mosegaard, PhD

Co-founder & your workflow partner